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Tank force namco box art
Tank force namco box art











tank force namco box art

By choosing your targets carefully and eliminating three of the same type and colour of enemy in a row, a special enemy will spawn and provide significantly more points when shot. Warpman adds an additional, optional twist atop the basic shooting action to allow veteran players the opportunity to score more points.

tank force namco box art

In all these games, the fact that there are more enemies to destroy than appear on stage at any one time adds a bit of light strategy to the experience do you simply blast away with survival in mind, or do you observe where the new enemies spawn from and attempt to manipulate their positions to your advantage? This is a structure Namco made use of in a fair few of its games, probably most notably 1980’s Tank Battalion and its various follow-ups such as 1991’s Tank Force. As you defeat enemies, icons representing your remaining targets will gradually disappear from the side of the screen when there are no icons left and you clear the screen, the level is over. Your job is simple: eliminate a quota of enemies from each stage in order to move on to the next. In Warpman, you take on the role of “Monster Fighter”, an astronaut-like dude packing some heavy weaponry and the ability to freely walk around in space. But Namco did it first! So let’s take a closer look. Warpman (and, by extension, Warp & Warp, which it closely resembles in gameplay terms) is a particularly interesting game, because it introduces a specific mechanic that, today, is more commonly associated with a later game from a completely different company. Have you ever heard of Warpman? Chances are, unless you collect Famicom games, probably not it’s a 1985 Japan-only sequel to a fairly obscure 1981 Namco arcade game called Warp & Warp, also known as Warp Warp for its North American release.

tank force namco box art

Probably the best thing about Blaze’s Evercade retro gaming platform is the fact that the releases so far have specifically eschewed hugely well-known retro titles in favour of hidden gems, lost treasures and just plain previously unlocalised titles.Ī great example of this can be seen on the Namco Museum Collection 2cartridge.













Tank force namco box art